pub enum Node<'a> {
Soft(Cell<'a>),
Hard(Cell<'a>, Cell<'a>),
}
Expand description
The only component of monotree
. In a big picture, monotree
simply
consists of structured Node
s.
§Schematic
There are two types of Node
– Soft node and Hard node.
- Hard: A node that has two real cells as components. Two links to child nodes.
- Soft: A node that has only one real cell and it has only one link going out to child node.
Root
/ \
NodeA NodeB
/ \ \
NodeC LeafB LeafC
/
LeafA
Where NodeA is a Hard node, NodeB and NodeC are Soft nodes.
§Byte-Serialized View
Numbers in parentheses refer to byte length.
By default HashLen = 32
, BitsLen = 2
.
SoftNode = Cell
+ 0x00
(1), where
Cell
= hash
(HASH_LEN
) + path
(< HASH_LEN
) + range_start
(BitsLen
) + range_end
(BitsLen
).
0x00
is an indicator for soft node.
HardNode = Cell_L
+ Cell_R
+ 0x01
(1), where
Cell_L
= hash_L
(HASH_LEN
) + path_L
(< HASH_LEN
) + range_L_start
(BitsLen
) + range_L_end
(BitsLen
Cell_R
= path_R
(< HASH_LEN
) _ range_R_start
(BitsLen
) + range_R_end
(BitsLen
) + hash_R
(HASH_LEN
).
0x01
is an indicator for hard node.
To make Merkle proof easier, we purposely placed the hashes on outskirts of the serialized form.
With only 1-bit information of left or right, provers can easily guess
which side of the hash they hold should be appended for the next step.
Refer to verify_proof()
implementation regarding on this discussion.
Variants§
Implementations§
Source§impl<'a> Node<'a>
impl<'a> Node<'a>
pub fn new(lc: Cell<'a>, rc: Cell<'a>) -> Self
Sourcepub fn cells_from_bytes(
bytes: &'a [u8],
right: bool,
) -> GenericResult<(Cell<'a>, Cell<'a>)>
pub fn cells_from_bytes( bytes: &'a [u8], right: bool, ) -> GenericResult<(Cell<'a>, Cell<'a>)>
Construct Cell
s by deserializing bytes slice.
fn parse_bytes(bytes: &'a [u8], right: bool) -> GenericResult<(Cell<'a>, usize)>
Sourcepub fn from_bytes(bytes: &'a [u8]) -> GenericResult<Self>
pub fn from_bytes(bytes: &'a [u8]) -> GenericResult<Self>
Construct Node
by deserializing bytes slice.
Sourcepub fn to_bytes(&self) -> GenericResult<Vec<u8>>
pub fn to_bytes(&self) -> GenericResult<Vec<u8>>
Serialize Node
into bytes.
Auto Trait Implementations§
impl<'a> Freeze for Node<'a>
impl<'a> RefUnwindSafe for Node<'a>
impl<'a> Send for Node<'a>
impl<'a> Sync for Node<'a>
impl<'a> Unpin for Node<'a>
impl<'a> UnwindSafe for Node<'a>
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