struct ContractMetadataStoreOverlay {
overlay: SledDbOverlayPtr,
}
Expand description
The ContractMetadataStoreOverlay
provides write operations for managing contract metadata in
underlying sled database. It supports inserting new ContractMetaData
and contract source code
ContractSourceFile
content and deleting existing source code.
Fields§
§overlay: SledDbOverlayPtr
Pointer to the overlay used for accessing and performing database write operations on the store.
Implementations§
Source§impl ContractMetadataStoreOverlay
impl ContractMetadataStoreOverlay
Sourcepub fn new(db: Db) -> Result<Self>
pub fn new(db: Db) -> Result<Self>
Instantiate a ContractMetadataStoreOverlay
over the provided [sled::Db
] instance.
Sourcepub fn insert_source(
&self,
contract_id: &ContractId,
source: &[ContractSourceFile],
source_paths_to_delete: Option<&[String]>,
) -> Result<()>
pub fn insert_source( &self, contract_id: &ContractId, source: &[ContractSourceFile], source_paths_to_delete: Option<&[String]>, ) -> Result<()>
Inserts ContractSourceFile
s associated with provided [ContractId
] into the store’s
SLED_CONTRACT_SOURCE_CODE_TREE
, committing the changes upon success.
This function locks the overlay, then inserts the provided source files into the store while handling serialization and potential errors. The provided contract ID is used to create a key for each source file by prepending the contract ID to each source code path. On success, the contract source code is persisted and made available for use.
If optional source_paths_to_delete
is provided, the function first deletes the existing
source code associated with these paths before inserting the provided source code.
Sourcefn delete_source(
&self,
contract_id: &ContractId,
source_paths: &[String],
lock: &mut MutexGuard<'_, SledDbOverlay>,
) -> Result<()>
fn delete_source( &self, contract_id: &ContractId, source_paths: &[String], lock: &mut MutexGuard<'_, SledDbOverlay>, ) -> Result<()>
Deletes source code associated with provided [ContractId
] from the store’s SLED_CONTRACT_SOURCE_CODE_TREE
,
committing the changes upon success.
This auxiliary function locks the overlay, then removes the code associated with the provided contract ID from the store, handling serialization and potential errors. The contract ID is prepended to each source code path to create the keys for deletion. On success, the contract source code is permanently deleted.
Sourcepub fn insert_metadata(
&self,
contract_ids: &[ContractId],
metadata: &[ContractMetaData],
) -> Result<()>
pub fn insert_metadata( &self, contract_ids: &[ContractId], metadata: &[ContractMetaData], ) -> Result<()>
Inserts [ContractId
] and ContractMetaData
pairs into the store’s SLED_CONTRACT_METADATA_TREE
,
committing the changes upon success.
This function locks the overlay, verifies that the contract_ids and metadata arrays have matching lengths, then inserts them into the store while handling serialization and potential errors. On success, contract metadata is persisted and available for use.
Sourcepub fn lock(&self, tree_name: &[u8]) -> Result<MutexGuard<'_, SledDbOverlay>>
pub fn lock(&self, tree_name: &[u8]) -> Result<MutexGuard<'_, SledDbOverlay>>
Acquires a lock on the database, opening a specified tree for write operations, returning a
MutexGuard<SledDbOverlay>
representing the locked state.
Auto Trait Implementations§
impl Freeze for ContractMetadataStoreOverlay
impl RefUnwindSafe for ContractMetadataStoreOverlay
impl Send for ContractMetadataStoreOverlay
impl Sync for ContractMetadataStoreOverlay
impl Unpin for ContractMetadataStoreOverlay
impl UnwindSafe for ContractMetadataStoreOverlay
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